Become an inventor in just six weeks!
Invent@SU helps transform undergraduate students into inventors as they design, prototype and pitch original devices.
The immersive invention accelerator will be held in Link Hall from Monday, May 12th to Wednesday June 18th, 2025.
Students learn about design, ideation and intellectual property, then conceive an original invention, prototype the invention and refine it in response to weekly feedback from diverse audiences of guest evaluators.
The program is open to all undergraduate students who have not previously who have not previously entered their invention idea in another business plan or entrepreneurship competition.
In addition to 3 teams being awarded cash prizes, students will receive:
- A $2,200 stipend
- A $1,000 budget per team for project materials
- Guidance from expert consultants and evaluators
- Access to laser cutters, 3D printers, a machine shop, and professional machinists
- Assistance with a provisional patent application
- Daily lunch, coffee, and snacks
2025 Winners

First Place – WashSentinel
Andy Rivera ’28 (computer science)
Luzceleste Delgadillo ’28 (computer science)
Mikel Aizpurua ‘28 (mechanical engineering)
Peter Slabaugh ‘28 (mechanical engineering)

Second Place – KidKlamp
Alexis Herveron ’27 (chemical engineering)
Darika Djusupova ’28 (computer science)
Jared Murtha ’26 (mechanical engineering)
Mark Short ’25 (aerospace engineering)

Third Place – SAFEINITY
Diego Malonado ’27 (computer science)
Santiago Sanabria ’26 (mechanical engineering)
Ari Spinoza ’28 (electrical engineering)
Owen Wilson ’27 (mechanical engineering)

Fourth Place – VentIQ
John Carpio ’27 (mechanical engineering)
Suraj Parida ’27 (computer engineering)
Joshua Persaud ’27 (computer science)